"Bilibili ups the ante in games with $123 million investment in TapTap". "Alibaba-Backed Indie Game Store Aims to Vie With Google". "A Mobile Port of Stylish Side-Scrolling Action Game 'ICEY' Has Hit the App Store". "Ro: Idle Poring Cheats: Tips & Strategy Guide".
↑ Kanjana, Jeremy (September 21, 2017).
The partners will initiate a series of “deep collaborations” around X.D.’s own games and TapTap. Dual-listed in Hong Kong and New York, Bilibili purchased 22,660,000 shares of X.D.’s common stock at HK$42.38 apiece, which grants it a 4.72% stake. In April 2021, it was revealed that Bilibili, the go-to video streaming platform for young Chinese, agreed to invest HK$960 million (about $123 million) into X.D.
The winner of the Players' Choice award is voted on by players, while the remaining 7 categories are decided by a professional voting jury. There are a total of 8 categories, Game of the Year, Best Gameplay, Best Visual, Best Narrative, Best Music and Audio Design, Best Indie Game, Best Action, and Players' Choice. TapTap Initiatives TapTap Game Awards Įach year, TapTap hosts the TapTap Game Awards to honor the most outstanding and memorable mobile games of the year. “TapTap has no strict rival in the global market.
“We’ll push more developers to leverage Android distribution channels other than Google Play where they can take 100% of sales,” founder Dash Huang said in an interview before the results. Instead, the company relies on advertising for its revenue.
TapTap charges no fees on purchases made within games. TapTap doesn’t charge game developers a fee on in-app purchases. Platform Philosophy Zero-Commission App Store Model Since TapTap’s official launch, it has aimed to be a partner to developers and loyal to game players. Founding Īfter years of experimenting with the launch and development of platforms like Ver圜D and facilitating the development and publishing of indie games through their XD Network, Huang and Dai launched TapTap in 2017. The first games available were Ro: Idle Poring, an idle game based on the Ragnarok Online universe, and the stylish side-scrolling action game, ICEY. For example, ByteDance acquired Moonton, known for its MOBA Mobile Legends, for $4 billion last month.TapTap was originally founded by Yimeng (Dash) Huang and YunJie (Kros) Dai in 2016 as TapTap Concepts PTE. Large companies continue to invest in and buy other studios, trying to diversify their businesses and increase their revenues.
He also said that TapTap’s success helped games like Genshin Impact skip traditional Android distribution channels dominated by Tencent.īilibili’s latest move is another example of tough competition in the Chinese video games market. “TapTap is disrupting how games are distributed in China with its community-focused platform and 0% take rate fee on IAP,” Niko Partners senior analyst Daniel Ahmad commented. It helps developers release games outside of traditional distribution models and get rid of the high fees charged by other companies, like Xiaomi and Huawei. Network also publishes games but platform TapTap is its biggest product. However, the earnings from games fell drastically (compared to 71% ratio in 2018), so the company is now seeking new ways to drive revenues. It published a few titles for the Chinese market, which accounted for 40% of total revenue in 2020. The deal will help the Chinese giant to strengthen its position in the game market.Īlthough its video streaming platform remains its main business, Bilibili isn’t new to the video games industry. Network’s common stock, which will give it a 4.72% stake. According to TechCrunch, Bilibili will purchase 22.66 million shares of X.D.